Australian Curriculum Teaching Resources

ACTDIP011

Implement simple digital solutions as visual programs with algorithms involving branching (decisions) and user input

Elaborations

  • designing and implementing a simple interactive digital solution using a visual programming language, for example preparing the content and design of a simple guessing game that provides options in English and an Asian language (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • using different design tools to record ways in which digital solutions will be developed, for example creating storyboards or flowcharts to record relationships or instructions about content or processes (Skills: Literacy, Numeracy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • exploring common elements of standard user interfaces that are familiar and appeal to users, for example navigation links on the left and top of web pages to help users interact with the site (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • implementing programs that make decisions on the basis of user input or choices such as through selecting a button, pushing a key or moving a mouse to ‘branch’ to a different segment of the solution (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • creating options for users to make choices in solutions, for example a user input and branching mechanism such as buttons in a slideshow (Skills: Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)

(View this topic on www.australiancurriculum.edu.au )

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