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Australian Curriculum Teaching Resources

ACTDIP028

Technologies > Digital Technologies > Years 7 and 8 > Digital Technologies Processes and Production Skills > ACTDIP028

Design the user experience of a digital system, generating, evaluating and communicating alternative designs

Elaborations

  • designing the user interface of a solution using a range of design tools, for example using a storyboard to explain the stages of a game, and wire-frames and mock-ups to describe the appearance of a solution (Skills: Literacy, Numeracy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • identifying features that make an effective game, such as storyline, goal, reward, gameplay and environment (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • identifying similar digital systems and their user interfaces, assessing whether user interface elements can be re-used (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • presenting and comparing alternative designs to a solution for a problem, for example presenting alternative design mock-ups to the class (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)
  • applying the principles and elements of design to a series of solutions to evaluate the success of each solution to hold the viewer’s attention, for example identifying which colour combinations or framing of visual elements keep different audiences engaged with on-screen activity (Skills: Literacy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking)

(View this topic on www.australiancurriculum.edu.au )

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