Technology K-2.1

Creativity and innovation. The student uses creative thinking and innovative processes to construct knowledge and develop digital products. The student is expected to:

  • (1) apply prior knowledge to develop new ideas, products, and processes;
    • (A) create original products using a variety of resources;
    • (B) explore virtual environments, simulations, models, and programming languages to enhance learning;
    • (C) create and execute steps to accomplish a task; and
    • (D) evaluate and modify steps to accomplish a task.

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