Practise computation skills by solving puzzles with this differentiated Halloween escape room game.
Implementing Classroom Escape Games
Escape-the-room games are so much fun! Bringing them into the classroom is an exciting opportunity for your pupils to demonstrate teamwork and problem-solving skills.
The Escape From Millbrook Manor is perfect for some spooky fun in the lead-up to Halloween. It tasks your pupils with solving puzzles in five different rooms. They add the numbers they find in each room, revealing a passcode allowing them to escape the creepy mansion!
Pupils can complete the puzzles in any order, allowing them to mill around the classroom dynamically. It also reduces the need to print a set of clue pages for each student.
Can Your Pupils Escape Millbrook Manor?
Instructions on introducing the escape game and setting the scene for your pupils are included in the resource. You can read through the introduction as a class using the cut-out notes that break up the story into paragraphs for selected pupils to read aloud. The other option is for the teacher to read the whole introduction. Both require the teacher to embody Francois Millbrook (the Game Master), so enjoy your time in the spotlight!
The rooms included in the tour of the Millbrook are:
- The Creepy Kitchen – pupils have to find the correct keys based on specific descriptions
- The Bizzare Bedroom – pupils use a cut-out cipher to detect the numbers needing to be added together
- The Spooky Study – pupils decode a message written using strange symbols
- The Freaky Foyer – pupils follow a path that leads them to the correct number
- The Loathsome Library – pupils find books using a coordinate system.
Enter the Passcode to Escape
An interactive PowerPoint is included as a drop-down menu item. This is the way pupils escape using the final passcode. Suggested implementation is as follows:
- Open the PowerPoint and start the Slide Show from the beginning slide. As your pupils enter the room, this provides an exciting display, grabbing their interest with a vibrant ‘Escape From Millbrook Manor’ title slide.
- When you begin the game, click the title screen to progress to the electronic lock slide. You can display the lock while the pupils are working on the puzzles.
- Pupils attempt to escape the manor by clicking the numbers on the keypad. If they enter the correct passcode, they will escape. If they are incorrect, the lock will flash an ‘Incorrect’ message and then automatically reset. The pupils will need to check their answers and try again.
Due to the complexity of behind-the-scenes links in this PowerPoint, standard keyboard navigation has been disabled. You must click the screen to progress from the title page to the electronic lock. When you finish the PowerPoint, tap the ‘Esc’ key on your keyboard.
This escape game is differentiated. Three separate versions of the Millbrook Manor Guidebook (the pupils’ worksheets) have content aligned to different year levels. All Guidebooks use the same clue pages so students can all participate at the same time! Shapes on the front cover identify the three versions as follows:
- circle – two- and three-digit addition
- triangle – two- to four-digit addition and subtraction, multiplying numbers by ten
- pentagon – the above, plus order of operations and halving large numbers.
If you have some super-quick escapees, look at some of our Halloween word searches below. They can tackle these while the rest of their classmates try to break out!
Build a wickedly-good vocabulary with our spooky Halloween-themed word search.
Boost voca-BOO-lary skills with a printable Halloween word search for Key Stage 2.