A game to help teach your students directional instructions in sequencing (algorithms).
This teaching resource is aimed at teaching students sequencing of directions in short transitional games.
With these game cards, the teacher can hold them up at the front of the room in a random order for the students to follow. Students can also use the smaller version of the cards to lay out algorithms (instructions) for themselves or their peers.
National Curriculum Curriculum alignment
Pupils should be taught to: understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions; create and debug simple programs; use logical reasoning ...
- Key Stage 1 (KS1)
Key Stage 1 (KS1) covers students in Year 1 and Year 2.
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