Teaching Resource

Software and Hardware Match-Up Activity

PDF | 7 pages|Grades: 1 - 2

A match-up activity to assist students in understanding the difference between hardware and software.

Use this activity when studying Digital Technologies in your classroom.

This match-up activity has been designed to introduce younger students to computer hardware and software.

Cut and laminate the puzzle pieces. The students must match each image of computer hardware and software to its correct name.

The puzzle pieces can also be enlarged and displayed around the room as a word wall.

This teaching resource is available for download in both colour and black and white versions.

  National Curriculum Curriculum alignment

  • Computing

    Pupils should be taught to: understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions; create and debug simple programs; use logical reasoning ...

  • Key Stage 1 (KS1)

    Key Stage 1 (KS1) covers students in Year 1 and Year 2.

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