96 vocabulary word wall cards and a poster about technology, to display in your classroom.
Print and display these technology and technologies terminology word wall cards in your classroom.
Personalise the word list by using our customiser function.
The vocabulary words include: algorithm, app (application), ASCII (American Standard Code for Information Interchange), augmented reality (AR), basic functions, binary, binary codes, binary data, binary digits (bits), biomimicry, bit (binary digit), bitmap, bug, byte, central processing unit (CPU), cloud computing (‘the cloud’), code, coding, common digital systems, communication networks, components, computational thinking, criteria for success, data, data and information storage components, data duplication, data mismatch, data omission, default settings, digital systems, email, encryption of data, equipment, ethernet cards, external components, external devices, external hard drive, external output components, features, fibre, function, functionality, game interface, hard disk, hard drive, HTML (Hypertext Markup Language), HTTP (Hypertext Transfer Protocol), input, icons, IF statement, information systems, internal components, internal processing components, internet, intranet, iPad, keyboard, main components, malware (malicious software), materials, microphone, networks, output, parameter, pixel, product, program, programming, programming language, projector, protecting files, prototype, robotics, social sustainability, Scratch, screen, sharing information digitally, social network, software, speakers, stylus, sustainable, sustainability criteria, systems, tablet, technology, technologies, tools, touch systems, transmit data, unicode, USB (Universal Serial Bus), variable, visualisation software tools, web-based information, wireless devices.
|algorithm||app (application)||ASCII (American Standard Code for Information Interchange)|
|augmented reality (AR)||basic functions||binary|
|binary codes||binary data||binary digits (bits)|
|biomimicry||bit (binary digit)||bitmap|
|bug||byte||central processing unit (CPU)|
|cloud computing ('the cloud')||code||coding|
|common digital systems||communication networks||components|
|computational thinking||criteria for success||data|
|data and information storage components||data duplication||data mismatch|
|data omission||default settings||digital systems|
|encryption of data||equipment|
|ethernet cards||external components||external devices|
|external hard drive||external output components||features|
|game interface||hard disk||hard drive|
|HTML (Hypertext Markup Language)||HTTP (Hypertext Transfer Protocol)||input|
|icons||IF statement||information systems|
|internal components||internal processing components||internet|
|main components||malware (malicious software)||materials|
|screen||sharing information digitally||social network|
|tools||touch systems||transmit data|
|unicode||USB (Universal Serial Bus)||variable|
|visualisation software tools||web-based information||wireless devices|
NSW Curriculum alignment
Plans and conducts scientific investigations to answer testable questions, and collects and summarises data to communicate conclusions
Defines problems, and designs, modifies and follows algorithms to develop solutions
Explains how digital systems represent data, connect together to form networks and transmit data
Victorian Curriculum alignment
Examine the main components of common digital systems, and how such digital systems may connect together to form networks to transmit data
Examine how whole numbers are used as the basis for representing all types of data in digital systems
Define problems in terms of data and functional requirements, drawing on previously solved problems to identify similarities
Acquire, store and validate different types of data and use a range of software to interpret and visualise data to create information
Design a user interface for a digital system, generating and considering alternative design ideas
Design, modify and follow simple algorithms represented diagrammatically and in English, involving sequences of steps, branching, and iteration
Develop digital solutions as simple visual programs
Explain how student-developed solutions and existing information systems meet current and future community and sustainability needs
Australian Curriculum alignment
Examine the main components of common digital systems and how they may connect together to form networks to transmit data
Acquire, store and validate different types of data, and use a range of software to interpret and visualise data to create information
Examine how whole numbers are used to represent all data in digital systems
Define problems in terms of data and functional requirements drawing on previously solved problems
Design a user interface for a digital system
Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition)
Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input
Explain how student solutions and existing information systems are sustainable and meet current and future local community needs
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