21 Numeracy Exit Ticket activities for students to provide evidence of their learning progress.
This teaching resource is an assessment tool for students to show evidence of their learning. Use Exit Tickets after a numeracy skill has been taught, as a way to show evidence that they have acquired the skill, and ready to move forward to the next learning goal.
Australian Curriculum alignment
Investigate the conditions required for a number to be odd or even and identify odd and even numbers
Identify questions or issues for categorical variables. Identify data sources and plan methods of data collection and recording
Conduct chance experiments, identify and describe possible outcomes and recognise variation in results
Identify angles as measures of turn and compare angle sizes in everyday situations
Model and represent unit fractions including 1/2, 1/4, 1/3, 1/5 and their multiples to a complete whole
Represent money values in multiple ways and count the change required for simple transactions to the nearest five cents
Describe, continue, and create number patterns resulting from performing addition or subtraction
Measure, order and compare objects using familiar metric units of length, mass and capacity
Create and interpret simple grid maps to show position and pathways
Make models of three-dimensional objects and describe key features
Recognise, model, represent and order numbers to at least 10 000
Collect data, organise into categories and create displays using lists, tables, picture graphs and simple column graphs, with and without the use of digital technologies
Identify symmetry in the environment
Tell time to the minute and investigate the relationship between units of time
Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems
Interpret and compare data displays
Recognise and explain the connection between addition and subtraction
Recall addition facts for single-digit numbers and related subtraction facts to develop increasingly efficient mental strategies for computation
Recall multiplication facts of two, three, five and ten and related division facts
Represent and solve problems involving multiplication using efficient mental and written strategies and appropriate digital technologies
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OperationsNumbersGraphs and Data3D Objects2D ShapesShapeChanceProblem-SolvingLocation and TransformationSubtractionMultiplicationDivisionAdditionMathsPlace ValueCountingMoney and Financial MathematicsArea and PerimeterVolume and CapacityMassLengthTimeUnits of MeasurementAnglesFractions, Decimals and PercentagesPatterns and AlgebraWorksheetsNumeracy GoalsAustralian Curriculum Assessment TrackersExit Tickets
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