Challenge students to design and make a maths board game.
A match-up activity linking technologies and technological devices with the function they perform.
Three posters highlighting the key components of a desktop, laptop or table workstation.
A worksheet for students to label the key components of a tablet workstation.
A worksheet for students to label the key components of a desktop computer workstation.
A worksheet for students to label the key components of a laptop workstation.
Your students' task is to develop their own plan for a garden.
A Technology book cover to use on your students' workbooks.
A Technology book cover to use on your students' workbooks.
A Digital Technologies book cover to use on your students' workbooks.
A Digital Technologies book cover to use on your students' workbooks.
A Design and Technology book cover to use on your students' workbooks.
A Design and Technology book cover to use on your students' workbooks.
A Science and Technology book cover to use on your students' workbooks.
A Science and Technology book cover to use on your students' workbooks.
A set of 15 design challenge tasks for students.
A 60 minute lesson in which students will follow a sequence of steps and identify these as an algorithm.
A 60 minute lesson in which students will consolidate understanding of algorithms by creating a set of instructions.
A 60 minute lesson in which students will understand the concept of an algorithm by listing steps to move an object around a map.