A project that gives students the opportunity to learn through building their own theme park.
Have you ever wanted to design your very own theme park?
This teaching resource gives students the opportunity to learn through designing their own theme park. In this project, students navigate a set budget and isometric awareness to plan to execute the best theme park they can design. Students will not only relate to the excitement of building a theme park, but they will also think creatively to design a theme park people would want to visit. Students can use and purchase supplied theme park rides, attractions and infrastructure, or are encouraged to design and draw their own theme park facilities on isometric paper.
In this project, students will learn about:
- measurement, including length, perimeter, area, volume and scale
- geometric isometrics
- 3D mapping
- transport maps and time
- money and budgets
- technology and design
- business concepts including needs of clientele
You can extend this project by:
- creating a competitive class environment between individuals and groups
- using currency and park features as additional rewards
- restricting the budget and charging for free items.
The learning experiences are limitless!
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