Patterns and algebra
Based on the Australian Curriculum, Patterns and algebra in Mathematics Year 6 includes:
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Function Machine Matching Game
Match input/output tables to their rules in this function machine game with an engaging robot theme.
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Order of Operations – Differentiated Bump Game
Use this set of Bump games to sharpen your students’ computation skills by using the order of operations to evaluate expressions.
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Evaluating Expressions With Exponents – Task Cards
Solve expressions with exponents by using the order of operations with this set of 24 task cards.
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Evaluating Expressions – Match-Up Activity
Practise substituting values for variables while evaluating expressions with this match-up activity.
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Evaluating Expressions – Worksheet
Challenge your students to evaluate expressions with one or two variables by completing this worksheet.
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Understanding Exponents – Task Cards
Practise rewriting, comparing and evaluating expressions with exponents with this set of task cards.
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Decimal Patterns Maths Mazes
Find your way through this set of maths mazes by determining the addition or subtraction pattern in a sequence of decimal numbers.
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Numerical Expressions Sort
Solve and sort numerical expressions according to different categories with this sorting activity.
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Digital Christmas Escape Room for the Classroom — Elf Investigation
This exciting Christmas escape room has been created by our teacher team to engage your upper years students this holiday season. Help the Mayor of Elfton catch the person responsible for some mischievous events in his town.
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Save Santa's Workshop – Whole Class Escape Game
Solve clues to save Santa's Workshop with this fun and festive escape room game.