teaching resource

4-Digit Place Value Card Game - Race to 10,000

Teach Starter Publishing
PDF | 5 pages | Grades: 3 - 4

A fun game for students to play to practice place value and mentally adding multiples of 10, 100, and 1,000.

Students will love challenging each other using this fun, engaging place value game.

Print out the number cards for added durability. Cut them out and store in a resealable bag. Print the score sheets and slip them into a dry erase sleeve so that students can wipe clean when they are done. An example score sheet is provided as a demonstration of how to play the game.

Students draw a number card. This becomes their starting number. Each player takes turns spinning the spinner. The instruction that is spun must be applied to the starting number (add 10; subtract 10; add 100; subtract 100; add 1,000; subtract 1,000). The revised number is then recorded in the appropriate column on the score sheet.

The player whose number is closest to 10,000 at the end of the game is the winner.

More comprehensive instructions on how to play the game are included in the resource.

This activity is great to use in math centers.

Use the drop-down menu to choose between the color or black and white version.




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