Technology Teaching Resources
An extensive collection of teaching resources to use during Technology lessons. Within this resource collection, you will find everything you need to teach Technology in a primary classroom, including worksheets, posters, teaching presentations, comprehension texts, customisable display banners, unit and lesson plans and much more. Also provided are resources that will assist your students when learning about coding, algorithms, design concepts and technology and occupations. Use the comprehensive set of technology posters when learning new content vocabulary.
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Computer Student Login Cards
Computer login cards for students to use during computer time.
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Free iPad Rules Classroom Poster
Display this classroom poster to set the boundaries and rules around using school iPads in the classroom.
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Editable Computer Username and Password Login Cards
Use these computer login cards as a reminder for each student.
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Digital Systems Poster
A poster showing the definition and an example of a digital system.
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Introduction to Hardware and Software Sorting Activity
Guide students in understanding the difference between hardware and software with this cut and sort activity.
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Communication - Past, Present and Future PowerPoint
A 13 slide editable PowerPoint template to use when comparing present day communication devices and their uses with the past.
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Technologies Term Tracker (Australian Curriculum) - Years 3 and 4
A Technologies term tracker using the Australian Curriculum Years 3 and 4 content descriptors and codes.
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Fast Finisher Technologies Task Cards - Year 5
A set of 10 Technologies task cards.
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Data Poster
A poster showing the definition and an example of data.
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Technologies Term Tracker (Australian Curriculum) - Foundation to Year 2
A Technologies term tracker using the Australian Curriculum Foundation to Year 2 content descriptors and codes.
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Research Summary Template
A template for students to use when compiling research notes.
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Research Notes Template
A template for students to use when recording research notes.
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Computer Word Search with Solution
A fun word search to help your students learn and work with computer related vocabulary.
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Cyber Safety Poster - Know the Rules
A cyber safety poster to help the students understand correct online behaviour.
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Fast Finisher Technologies Task Cards - Year 3
A set of 10 Technologies task cards.
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Software and Hardware Match-Up Activity
Consolidate students’ understanding of various software and hardware with this word and image match-up activity.
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Technologies Term Tracker (Australian Curriculum) - Years 5 and 6
A Technologies term tracker using the Australian Curriculum Years 5 and 6 content descriptors and codes.
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Technology Word Wall Vocabulary
Create a technology related vocabulary word wall for your classroom or computer lab with a printable and editable set of 72 Technology vocab cards.
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Garden Pathway Coding Robot Mat
Introduce your students to coding with an exciting garden-themed robot mat.
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The Evolution of Technology - Research Project
Explores the evolution of technology over time with a handy research project.
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Coding with Robots - Pirate Coding Robot Mat
Implement coding for kids with a printable pirate coding robot map activity.
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Internet Research Skills PowerPoint
A 17 slide presentation to use when learning about Internet research.
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Fast Finisher Technologies Task Cards - Year 6
A set of 10 Technologies task cards.
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'I Can' Statements - Technology and Technologies (Upper Primary)
A set of 45 'I can' statement cards linked to the Australian Digital Technologies Curriculum.
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Human Innovation and Environmental Conservation Teaching Slides
Teach your students how human innovation is helping conserve the environment with this teaching presentation perfect for National Science Week 20204.
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Gingerbread STEM Investigation - Build A Gingerbread Boat
Explore floating and waterproof materials in this Gingerbread STEM investigation embedded in a fun fairy tale story.
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Classmate Coding - Flashcards and Activities
Introduce your students to the concept of coding by having them "program" a classmate using coding cards.
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Friend or Foe? Positive and Negative Effects of Technology Worksheet
Exploring the positive and negative effects of technology in the community with classroom discussion and worksheets.
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Comprehension - Should Smart Phones Be Allowed in Classrooms?
Decide if cellphones should be allowed in class and boost comprehension skills with a reading passage and comprehension test.
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Five Wonders Theme Park Resource Bundle
Unlock creativity and engage your learners with this Five Wonders Theme Park resource bundle, consisting of 10 open-ended inquiry projects on a range of topics.
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Past and Present Communication Board Game
A fun and engaging board game to consolidate students' understanding of past and present communication devices.
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Directional Arrows Algorithm Game
A game to help teach your students directional instructions in sequencing (algorithms).