Year 1
The proficiency strands understanding, fluency, problem-solving and reasoning are an integral part of mathematics content across the three content strands: number and algebra, measurement and geometry, and statistics and probability. The proficiencies reinforce the significance of working mathematically within the content and describe how the content is explored or developed. They provide the language to build in the developmental aspects of the learning of mathematics. The achievement standards reflect the content and encompass the proficiencies.
At this year level:
- understanding includes connecting names, numerals and quantities, and partitioning numbers in various ways
- fluency includes readily counting number in sequences forwards and backwards, locating numbers on a line and naming the days of the week
- problem-solving includes using materials to model authentic problems, giving and receiving directions to unfamiliar places, using familiar counting sequences to solve unfamiliar problems and discussing the reasonableness of the answer
- reasoning includes explaining direct and indirect comparisons of length using uniform informal units, justifying representations of data and explaining patterns that have been created.
(source: www.australiancurriculum.edu.au)
Achievement Standard
By the end of Year 1, students describe number sequences resulting from skip counting by 2s, 5s and 10s. They identify representations of one half. They recognise Australian coins according to their value. Students explain time durations. They describe two-dimensional shapes and three-dimensional objects. Students describe data displays.
Students count to and from 100 and locate numbers on a number line. They carry out simple additions and subtractions using counting strategies. They partition numbers using place value. They continue simple patterns involving numbers and objects. Students order objects based on lengths and capacities using informal units. They tell time to the half-hour. They use the language of direction to move from place to place. Students classify outcomes of simple familiar events. They collect data by asking questions, draw simple data displays and make simple inferences.
(source: www.australiancurriculum.edu.au)
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Add and Reveal the Picture PowerPoint – Addition Practice (Basic)
An appealing PowerPoint for students to interact with when practising addition facts.
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Loose Change (Coins) – Board Game
A board game to encourage students to learn about Australian coins.
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2D Shape Match-up Puzzles
A set of puzzles that match up 2D shapes and their properties.
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Money Card Games (Australian Currency) – Coins
A pack of money game instructions to teach your students about Australian Currency.
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Cover Up! - Addition Facts Game
A game for practising addition fact strategies.
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Cinderella's Shoes - Skip Counting Worksheet
Count Cinderella's shoes using skip counting by 2s.
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Time Machine Match-Up Activity
A fun sorting activity that consolidates knowledge of time to the hour, half-hour and to the quarter-hour.
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Number Talks - Balancing Equations Task Cards
Build number sense skills with this set of 40 task cards.
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12 Hour Clock Template
A template for an interactive 12 hour clock that displays hours, minutes and wording.
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Dodging Equations Active Learning
A whole class active game that encourages learning through a physical setting.
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Dot-to-Dot Drawing - Numbers by 10 - Rocket
Join the dots and numbers to make a picture.
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Dot-to-Dot Drawing - Numbers by 3 - Cat
Join the dots and numbers to make a picture.
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Data Maths Investigation - Should I Buy It?
A mathematics investigation involving data collection and representation, embedded in a real-world context.
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Number and Word Posters 0-99
Posters showing numbers and words from 0-99.
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Number Charts and Number Finder
Number charts up to 1000 with a number finder template.
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Individual Australian Currency Posters
Individual educational posters depicting Australia currency.
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1-9 Number and Value Match-Up Worksheet
Match-up 1-9 numbers and words with this simple and easy to use worksheet.
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Properties of Pyramids and Prisms - Posters
Learn the properties of pyramids and prisms with these classroom posters.
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Individual 2D Shapes Posters - BW
2D Shapes and their names, diagrams and properties on individual posters.
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Money Worksheets for Year 1
2 money worksheets linked to the Australian Curriculum.
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Friends of 20 Dominoes
A set of dominoes to use in the classroom when matching friends of 20.
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Telling Time - Year 2 Maths Test
Administer a Telling Time Maths Test to determine mastery of year 2 clock reading skills.
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Counting On Game - Counting On 1
Play counting on games like this Counting On 1 board game to engage your early learners as they learn to add by counting on one.
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2D Shapes Flashcards
Use these 2D shapes flashcards to help familiarise your students with the most common two-dimensional shapes.
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Measuring at the Movies – Informal Units Interactive
Practise measuring with informal units with an exciting movie-themed interactive drag-and-drop activity.
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Unit Fraction Flowers Craft Activity
Construct unit fraction flowers and discover different ways unit fractions can occur.
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Combinations of 10 and 20 Posters
Easily recognise combinations of 10 and combinations of 20 with this visual poster set.
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Year 2 Analogue Clock Game - Mystery Reveal
Practise telling time to the hour and half-hour with an interactive Telling Time Game for Years 1 & 2.
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Time to the Hour & Half-Hour Playdough Mats
Use playdough to practise telling time to the hour and half hour with printable playdough mats for early years.
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Telling the Time Year 2 Tarsia Puzzle
Solve the tarsia puzzle and practise matching digital times with their corresponding word forms.
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Months of the Year Playdough Mats
Use playdough mats to help your students identify, sequence and spell the months of the year.
- Free Plan

Christmas Maths Worksheets - Sums to 12 Activity
Practise finding number bonds and sums to 12 using printable Christmas Maths worksheets for Year 1.