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A poster showing the definition and an example of a digital system.
A match-up activity for students to use when exploring data.
16 activity cards for students to use to practise their word processing skills.
A match-up activity linking technologies and technological devices with the function they perform.
A worksheet to assist students in understanding what actual computer code (ASCII- current 8-bit version) looks like.
A match-up activity for students to use when exploring data.
A poster showing the definition and an example of binary codes.
A match-up activity for students to use when exploring data.
A match-up activity for students to use when exploring data.
48 skills cards for students to use to enhance their word processing skills.
An activity for students to complete when learning how to read and write in code.
A poster showing the definition and an example of binary codes.
A match-up activity for students to use when exploring data.
A poster showing the definition and an example of Information Systems.
A set of 8-bit coding cards with associated activities to assist students in understanding 8-bit coding.
A worksheet exploring the positive and negative impacts of technology in the community.
A worksheet to assist students in creating their own binary codes.
A poster showing the definition and an example of basic functions.
A set of 15 coding flashcards on individual A4 pages with four instruction and activity cards to accompany them.
A set of 7 class 'We can' statement cards linked to the Australian Digital Technologies Curriculum.
A poster showing the definition and an example of an augmented reality.
A worksheet for students to label the key components of a laptop workstation.
A poster showing the definition and an example of cloud computing.
A brainstorming sheet that encourages students to consider all possible devices that can be networked with a laptop, a computer and a tablet.
A poster showing the definition and an example of a central processing unit.