Number Patterns Teaching Resources for Year 3
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1–120 Number Charts With Missing Numbers
A set of 5 worksheets with missing numbers from 1–120.
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Number Patterns Year 3 Worksheet Set
Share our number patterns year 3 worksheet set with your students to give them practice with number patterns and algebraic relationships.
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Input Output Games - 'The Cupcake Catastrophe' Escape Room
Play input output games like this ‘Cupcake Catastrophe’ escape room to put the 'FUN' in functions!
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Differentiated Number Pattern Worksheets for Year 3
Use this differentiated year 3 maths worksheet to allow students to practise completing number patterns and determining their rules.
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Skip Counting Puzzles
Practise skip counting and identifying multiples of numbers with printable skip counting puzzles for kids.
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Roll to 100 Odd and Even Game
Create a fun maths station with this roll to 100 game where students show their knowledge of odd and even numbers up to 100.
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Input Output Tables Worksheets
Provide these input output tables worksheets to your students to give them practice identifying and extending number patterns using all four operations.
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Maths Mazes (Number Sequencing)
Skip count your way through these mazes that focus on number sequencing.
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Dot-to-Dot Drawing - Numbers by 2 - Alien
Join the dots and numbers to make a picture.
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Charts of Odd and Even Numbers Up to 500
Encourage your students to identify odd and even numbers with this set of number charts up to 500.
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1–120 Number Board
A black and white chart with numbers 1–120 that can be used for a variety of activities.
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I Spy Odd and Even Number Worksheet
Practise determining odd and even numbers of objects with this fun scavenger hunt worksheet.
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Bar Model Poster Pack
Help your students solve problems using the four operations with a pack of printable strip diagram anchor charts.
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Function Machine Matching Game
Match input/output tables to their rules in this function machine game with an engaging robot theme.
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Number Patterns Task Cards – Addition and Subtraction
Practise identifying the rules of patterns, determining missing numbers and interpreting word problems with this set of 36 task cards.
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Dot-to-Dot Drawing - Numbers by 10 - Horse
Join the dots and numbers to make a picture.
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Function Machine Interactive Game
Share this function machine interactive game with your students, providing them a fun way to practise identifying and continuing number patterns.
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Secret Number Patterns – Card Game
Keep your secret number pattern hidden as you race to be the first to create number patterns based on given rules.
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Hundreds Board
A hundreds chart that can be used for a variety of activities.
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Dot-to-Dot Drawing - Numbers by 2 - Dinosaur
Join the dots and numbers to make a picture.
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Black and White - Numbers 1 to 120 Chart
A black and white chart representing numbers 1-120.
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Input Output Activities — Bingo
Play input output activities like this Bingo game in your maths lessons for maximum engagement.
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Odd and Even Maze Worksheets
Explore odd and even numbers with your students with these fun maze activities.
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Input Output Machine Worksheet Set
Use this input output machine worksheet set to introduce your students to number patterns while giving them computational practice.
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Odd and Even Numbers PowerPoint
A 23 slide editable PowerPoint template to use when introducing odd and even numbers to younger students.
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Dot-to-Dot Drawing - Numbers by 5 - Astronaut
Join the dots and numbers to make a picture.
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Input Output Game — ‘Under the Sea’ Board Game
Play this ‘Under the Sea’ input output game to engage your students as they learn about algebraic patterns.
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Odd and Even Properties Flipbook
Teach your students about the properties of odd and even numbers with this flipbook.
- Free Plan
Odds and Evens Animal Racing Game
Play this fun animal racing came to quickly practise odd and even number recall.
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Dot-to-Dot Drawing - Numbers by 5 - Robot
Join the dots and numbers to make a picture.
- Free Plan
Dot-to-Dot Drawing - Numbers by 5 - Helicopter
Join the dots and numbers to make a picture.
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Dot-to-Dot Drawing - Numbers by 2 - Frog
Join the dots and numbers to make a picture.