Teaching Resource
0-20 Number Matching Game
A matching game using different representations of the numbers 0 to 20.
Use this resource when teaching students to represent whole numbers from 0 to 20 in different forms.
The number forms include:
- standard form
- written form
- dots
- pictorial model.
Print the cards on cardstock and cut them out. Then, use them in a variety of ways, including:
- as a mathย center activityย โ students match the cards together by number.
- as a ‘Go Fish’ game where the four number representations form a book.
- as a random group generator โ give each student a card. When they find their matches, they have their group of 4.
- as a memory game โ using a small number of cards, lay them facedown in a grid. Students turn over two cards. If they match (any of the number representations) they keep the cards. If not, they flip them back over. This can be played individually, with a partner or small group, or as a whole class.
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Common Core Curriculum alignment
- CCSS.MATH.CONTENT.K.CC.A.3
Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects).
- CCSS.MATH.CONTENT.K.CC.B.4
Understand the relationship between numbers and quantities; connect counting to cardinality.
- CCSS.MATH.CONTENT.K.CC.B.4.A
When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object.
- CCSS.MATH.CONTENT.K.CC.B.4.B
Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.
- CCSS.MATH.CONTENT.K.CC.B.5
Count to answer "how many?" questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.
- CCSS.MATH.CONTENT.1.NBT.A.1
Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.

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