A fun, hands-on game students can play to practice the ‘Making 10’ addition strategy.
A fun game played in pairs where the aim is to be the first player to reach the ‘Finish’ line.
How to Play:
- Students each select a counter and place it on the ‘Start’ line.
- They take turns rolling the die or spinning the spinner provided and then following the direction.
- If they move forward, they must answer the number sentence they land on.
- Correct answers can keep the counter in the same place. Incorrect answers move their counter back to the previous place on the game board.
An instruction page with a die and an instruction page with a spinner are both provided with this resource.
Use the drop-down menu to choose between the full color, low color, or black and white version.
Download this resource as part of a larger resource pack or Unit Plan.
Common Core Curriculum alignment
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - ...
Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
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