Follow, describe and represent a sequence of steps and decisions (algorithms) neededto solve simple problems
A coding robot mat focusing on time on analogue and digital clocks.
A set of 15 coding flashcards on individual A4 pages with four instruction and activity cards to accompany them.
A set of 7 class 'We can' statement cards linked to the Australian Digital Technologies Curriculum.
A set of 44 'I can' statement cards linked to the Australian Digital Technologies Curriculum.
A poster showing the different forms algorithms can take.
A worksheet for students to use when writing an algorithm.
A worksheet for students to use when writing an algorithm.
A worksheet for students to use when writing an algorithm.
A worksheet for students to use when writing an algorithm.
A worksheet for students to use when writing an algorithm.
A worksheet for students to use when writing an algorithm.
A worksheet for students to use when consolidating their understanding of algorithms.
A game to help teach your students directional instructions in sequencing (algorithms).
A 1 page worksheet for students to use when learning how to write an algorithm.
An activity for students to use when learning about algorithms (directions).
An activity for students to use when learning about algorithms (directions).
An activity for students to use when learning about algorithms (directions).
An activity for students to use when learning about algorithms (directions).
This Technology unit has been designed to introduce digital technologies to younger students; specifically, the purpose, structure and features of algorithms.
A 60 minute lesson in which students will follow a sequence of steps and identify these as an algorithm.
A 60 minute lesson in which students will consolidate understanding of algorithms by creating a set of instructions.
A 60 minute lesson in which students will understand the concept of an algorithm by listing steps to move an object around a map.