Year 1
The proficiency strands understanding, fluency, problem-solving and reasoning are an integral part of mathematics content across the three content strands: number and algebra, measurement and geometry, and statistics and probability. The proficiencies reinforce the significance of working mathematically within the content and describe how the content is explored or developed. They provide the language to build in the developmental aspects of the learning of mathematics. The achievement standards reflect the content and encompass the proficiencies.
At this year level:
- understanding includes connecting names, numerals and quantities, and partitioning numbers in various ways
- fluency includes readily counting number in sequences forwards and backwards, locating numbers on a line and naming the days of the week
- problem-solving includes using materials to model authentic problems, giving and receiving directions to unfamiliar places, using familiar counting sequences to solve unfamiliar problems and discussing the reasonableness of the answer
- reasoning includes explaining direct and indirect comparisons of length using uniform informal units, justifying representations of data and explaining patterns that have been created.
(source: www.australiancurriculum.edu.au)
Achievement Standard
By the end of Year 1, students describe number sequences resulting from skip counting by 2s, 5s and 10s. They identify representations of one half. They recognise Australian coins according to their value. Students explain time durations. They describe two-dimensional shapes and three-dimensional objects. Students describe data displays.
Students count to and from 100 and locate numbers on a number line. They carry out simple additions and subtractions using counting strategies. They partition numbers using place value. They continue simple patterns involving numbers and objects. Students order objects based on lengths and capacities using informal units. They tell time to the half-hour. They use the language of direction to move from place to place. Students classify outcomes of simple familiar events. They collect data by asking questions, draw simple data displays and make simple inferences.
(source: www.australiancurriculum.edu.au)
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Add and Reveal the Picture PowerPoint – Addition Practice (Basic)
An appealing PowerPoint for students to interact with when practising addition facts.
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Count and Graph – The Picnic
A picnic-themed hands-on activity to introduce graphing skills.
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Count and Graph – At the Beach
A beach-themed hands-on activity to introduce graphing skills.
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Memory Matcher PowerPoint – 3D Shapes
Recognise and recall the names of some of the most common 3D objects with a digital memory game!
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Loose Change (Coins) – Board Game
A board game to encourage students to learn about Australian coins.
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Money Dominoes (Lower Years) – Game
Twenty-four domino cards using Australian currency.
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2D Shape Match-up Puzzles
A set of puzzles that match up 2D shapes and their properties.
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Friends of 20 – Addition Match-up Cards
A match-up activity exploring friends of twenty.
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Money Card Games (Australian Currency) – Coins
A pack of money game instructions to teach your students about Australian Currency.
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Cinderella's Shoes - Skip Counting Worksheet
Count Cinderella's shoes using skip counting by 2s.
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2D Shape and 3D Object Flashcards
Explore 2D shapes and 3D objects with this set of 20 full-page flashcards.
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Number Talks - Balancing Equations Task Cards
Build number sense skills with this set of 40 task cards.
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Equation Tails Active Learning
A whole class active game that encourages learning through a physical setting.
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Dot-to-Dot Drawing - Numbers by 10 - Rocket
Join the dots and numbers to make a picture.
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Dot-to-Dot Drawing - Numbers by 10 - Dog
Join the dots and numbers to make a picture.
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Dot-to-Dot Drawing - Numbers by 2 - Frog
Join the dots and numbers to make a picture.
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Individual 2D Shapes Posters - BW
2D Shapes and their names, diagrams and properties on individual posters.
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Fractions Worksheets - Year 1
2 fractions worksheets linked to the Australian Curriculum.
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Clock Template
A clock that can be used for games or direct teaching.
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Number Matching Puzzle - Addition
A hands-on game to play when learning about adding numbers.
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3D Objects Poster Pack
Learn the names and properties of some common 3D shapes with this set of classroom posters.
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Counting On Game - Counting On 1
Play counting on games like this Counting On 1 board game to engage your early learners as they learn to add by counting on one.
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Telling Time Task Cards - Hour & Half-Hour
Practise telling time to the hour and half hour with a set of printable Telling Time Task Cards.
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Volume Sheet (Introduction to Volume)
Download this volume sheet to introduce your students to volume concepts using concrete examples.
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Input Output Machine Worksheet Set
Use this input output machine worksheet set to introduce your students to number patterns while giving them computational practice.
- Free Plan

Paralympic Medal Tracking Template
Help your students keep track of the medals won during the Paralympics with our easy-to-use Paralympic medal tracker.
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2D Shapes Flashcards
Use these 2D shapes flashcards to help familiarise your students with the most common two-dimensional shapes.
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Measuring at the Movies – Informal Units Interactive
Practise measuring with informal units with an exciting movie-themed interactive drag-and-drop activity.
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Time to the Hour & Half-Hour Playdough Mats
Use playdough to practise telling time to the hour and half hour with printable playdough mats for early years.
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Telling the Time Year 2 Tarsia Puzzle
Solve the tarsia puzzle and practise matching digital times with their corresponding word forms.
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Months of the Year Playdough Mats
Use playdough mats to help your students identify, sequence and spell the months of the year.
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Christmas Colour By Number - One More or Less
Practise finding numbers that are one more and one less than with a printable Christmas colour-by-number worksheet.