Popular categories:
observes, questions and collects data to communicate ideas
A fun sorting activity for students to identify old and new communication devices.
Guide students in understanding the difference between hardware and software with this cut and sort activity.
An open-ended assessment task for students to demonstrate their understanding of living things and their needs.
A STEM investigation about floating and waterproof materials, embedded in a fun fairy tale story.
Group your students according to animals using these aquatic animals sea creature grouping posters.
A poster showing the definition and an example of a digital system.
A 16 slide teaching presentation to use when exploring the properties of materials.
A fun activity for students to explore why living things need shelter.
A hands-on experiment to use when investigating the water cycle.
A fun sorting activity for students to explore the materials objects are made of.
A fun game to play when learning about the properties of materials.
Coding cards for teachers to use when teaching about the total numeric value of a bit code.
An activity for students to use when learning about algorithms (directions).
16 activity cards for students to use to practise their word processing skills.
A fun and engaging board game to consolidate students' understanding of past and present communication devices.
Group your students according to fruits using these Grouping Posters.
A hands-on experiment to use when investigating how shelters protect living things.
A template to use when sorting objects using the sense of touch and sight.
A template to use when describing objects using the senses of touch and sight.
A whole class active game to play when learning about the properties of materials.
A worksheet for students to sequence the steps of the water cycle.
A worksheet for students to use when writing an algorithm.
A set of 6 templates to use when investigating the properties of materials.
An activity for students to use when learning about algorithms (directions).
A 1 page worksheet for students to use when learning how to write an algorithm.
A reflection template for students to use after creating a 3D monster.
A science experiment which explores the food preferences of ants.
A match-up activity for students to use when exploring data.
Consolidate students’ understanding of various software and hardware with this word and image match-up activity.
48 skills cards for students to use to enhance their word processing skills.