Foundation Level
Identify how people create familiar designed solutions and consider sustainability to meet personal and local community needs
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Gingerbread STEM Investigation - Build A Gingerbread Boat
Explore floating and waterproof materials in this Gingerbread STEM investigation embedded in a fun fairy tale story.
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STEM Design Challenge - Build a Pirate Ship (1-2)
Inspire your early years students to build their a pirate ship with a STEM Design Challenge.
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Occupations and Sustainability in Technologies Activity Pack
A set of four resources exploring life changing technologies, occupations, research, and sustainability in the community.
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The Evolution of Technology - Research Project
Explores the evolution of technology over time with a handy research project.
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Step by Step Introductory Worksheet for Algorithms - Pirate Adventure
A 1 page worksheet for students to use when learning how to write an algorithm.
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Code Poster
A poster showing the definition and an example of code.
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Spacecraft Design STEM Project (Years 2-3)
Implement STEM Education in the classroom with an exciting 'Build a Spacecraft' STEM Project for Years 2-3.
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Past and Present Communication Board Game
A fun and engaging board game to consolidate students' understanding of past and present communication devices.
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Old vs New Communication Devices - Sorting Activity
A fun sorting activity for students to identify old and new communication devices.
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Cut and Paste Algorithm Grid - Black and White
An activity for students to use when learning about algorithms (directions).
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Cyber Safety Poster - Know the Rules
A cyber safety poster to help the students understand correct online behaviour.
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Introduction to Hardware and Software Sorting Activity
Guide students in understanding the difference between hardware and software with this cut and sort activity.
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Cut and Paste Algorithm Grid - Colour
An activity for students to use when learning about algorithms (directions).
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Word Processing Activity Cards
16 activity cards for students to use to practise their word processing skills.
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Recognising Uppercase and Lowercase Letters on a Keyboard Worksheet
A 26 page collection of worksheets (1 for each letter of the alphabet) to help students recognise uppercase and lowercase letters on a keyboard.
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Data Match-Up Cards (Set 2)
A match-up activity for students to use when exploring data.
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Digital Systems Poster
A poster showing the definition and an example of a digital system.
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Pirate Pete’s Three Algorithm Quest
A worksheet for students to use when consolidating their understanding of algorithms.
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Blank Algorithm Grid - Colour
An activity for students to use when learning about algorithms (directions).
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Cyber Safety Poster – Keep Your Details Safe
A cyber safety poster to help the students understand correct online behaviour.
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Cyber Safety Poster - Don't Be a Bystander
A cyber safety poster to help the students understand correct online behaviour.
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Editable Word Processing Template
An editable template for students to consolidate word processing skills.
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Word Processing Skills Task Cards
48 skills cards for students to use to enhance their word processing skills.
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Class 'We Can' Statements - Technology and Technologies (Lower Primary)
A set of 7 class 'We can' statement cards linked to the Australian Digital Technologies Curriculum.
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Data Match-Up Cards (Set 1)
A match-up activity for students to use when exploring data.
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Basic Functions Poster
A poster showing the definition and an example of basic functions.
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10-Step Algorithm Sequence Sheet - Middle Primary
A worksheet for students to use when writing an algorithm.
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8-Step Algorithm Sequence Sheet - Middle Primary
A worksheet for students to use when writing an algorithm.
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Data Match-Up Cards (Set 5)
A match-up activity for students to use when exploring data.
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Data Match-Up Cards (Set 4)
A match-up activity for students to use when exploring data.
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Data Match-Up Cards (Set 3)
A match-up activity for students to use when exploring data.
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Classmate Coding - Flashcards and Activities
Introduce your students to the concept of coding by having them "program" a classmate using coding cards.