Year 1
The proficiency strands understanding, fluency, problem-solving and reasoning are an integral part of mathematics content across the three content strands: number and algebra, measurement and geometry, and statistics and probability. The proficiencies reinforce the significance of working mathematically within the content and describe how the content is explored or developed. They provide the language to build in the developmental aspects of the learning of mathematics. The achievement standards reflect the content and encompass the proficiencies.
At this year level:
- understanding includes connecting names, numerals and quantities, and partitioning numbers in various ways
- fluency includes readily counting number in sequences forwards and backwards, locating numbers on a line and naming the days of the week
- problem-solving includes using materials to model authentic problems, giving and receiving directions to unfamiliar places, using familiar counting sequences to solve unfamiliar problems and discussing the reasonableness of the answer
- reasoning includes explaining direct and indirect comparisons of length using uniform informal units, justifying representations of data and explaining patterns that have been created.
(source: www.australiancurriculum.edu.au)
Achievement Standard
By the end of Year 1, students describe number sequences resulting from skip counting by 2s, 5s and 10s. They identify representations of one half. They recognise Australian coins according to their value. Students explain time durations. They describe two-dimensional shapes and three-dimensional objects. Students describe data displays.
Students count to and from 100 and locate numbers on a number line. They carry out simple additions and subtractions using counting strategies. They partition numbers using place value. They continue simple patterns involving numbers and objects. Students order objects based on lengths and capacities using informal units. They tell time to the half-hour. They use the language of direction to move from place to place. Students classify outcomes of simple familiar events. They collect data by asking questions, draw simple data displays and make simple inferences.
(source: www.australiancurriculum.edu.au)
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Number Line Match-Up Activity (Up to 120)
Match two-digit whole numbers on a number line with this set of 32 task cards.
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Escape the Number-Saurus Rex! Number Line Sequencing Activity
Escape the Number-Saurus Rex and practise number sequencing skills with an interactive, self-checking maths adventure!
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2-Digit Whole Numbers on a Number Line - Task Cards
Identify the missing two-and-three digit whole numbers on a number line with this set of 24 task cards.
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Number Lines to 100 - Kaboom Game
Practise using a number line and locating numbers to 100 with an exciting Kaboom! Card Game.
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Rounding to the Nearest Ten - Interactive Activity
Practise rounding two-digit numbers to the nearest ten with this interactive Google Slides activity.
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Picture Graph Playoff – Maths Game
A fun picture graph game for students to consolidate gathering and representing data.
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Count and Graph – The Picnic
A picnic-themed hands-on activity to introduce graphing skills.
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Loose Change (Coins and Notes) – Board Game
A board game to encourage students to learn about Australian coins and notes.
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Money Dominoes (Lower Years) – Game
Twenty-four domino cards using Australian currency.
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Interactive Fractions Playdough Mats – Hands-On Materials
Playdough mats for students to become familiarised with fractions.
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Piggy Bank Activity Mat
An activity mat to practise counting and representing money.
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Money Playing Cards (Australian Currency) – Coins
A set of cards featuring Australian coin currency for learning about money and financial mathematics.
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Jack and the Beanstalk - Informal Measurement Worksheet
A simple worksheet using informal units measurement.
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2D Shape Maths Investigation - My Crazy Cubby House!
A mathematics investigation involving 2D shape, embedded in a real-world context.
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Data Maths Investigation - Should I Buy It?
A mathematics investigation involving data collection and representation, embedded in a real-world context.
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Money Match-Up Game (New Zealand Currency)
A set of six cards to be matched up for each note and coin in New Zealand currency.
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Number Charts and Number Finder
Number charts up to 1000 with a number finder template.
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Maths Activity Ideas for Parents - Place Value
An information sheet for parents or carers to use when assisting children with place value at home.
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Money Match-Up Game (Australian Currency)
A set of six cards to be matched up for each note and coin in Australian currency.
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Picture Cards with Price Tags and Coins (Australian Currency)
A variety of different objects with price tags and coin cards.
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Price Tags
Price tags for classroom display.
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Australian Coins Small Change Poster
A poster showing different amounts and the coins that can be used to make them.
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Months of the Year Poster - Southern Hemipshere - No Christmas
A poster displaying the months of the year.
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Australian Money Word Wall Vocabulary
Seventy-five money vocabulary cards.
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Individual 2D Shapes Posters - BW
2D Shapes and their names, diagrams and properties on individual posters.
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Clock Template
A clock that can be used for games or direct teaching.
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3D Objects Dominoes
Help your students learn the names of the most common three-dimensional objects with this set of dominoes.
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Numbers and Words 0-30 with Animal Values
Posters representing the numbers and words from 0-30 with different animals showing their values.
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Chance Lower Years PowerPoint
An engaging 22 slide interactive PowerPoint to use in the classroom when learning about chance in the lower years.
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Volume Hands On Activity — The Popcorn Challenge!
Make learning ‘pop’ with this volume hands on activity — ‘The Popcorn Challenge!’
- Free Plan

Paralympic Medal Tracking Template
Help your students keep track of the medals won during the Paralympics with our easy-to-use Paralympic medal tracker.
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Measuring at the Movies – Informal Units Interactive
Practise measuring with informal units with an exciting movie-themed interactive drag-and-drop activity.